Introduction
Here’s the second book from 2012. Same circumstance as the last one. This also completes 2012 as far as I know.
Social Intercourse
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Stimulus hunger / emotional deprivation
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Most favored form: physical intimacy
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On a biological chain, same relationship to survival as food-hunger
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Sensory Deprivation
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E.g. solitary imprisonment
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Both can bring / encourage biological changes
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Similarly to hunger for food
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Transformation from infant’s stimulus hunger into recognition-hunger
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Varies between people; film star: many „strokes“ per week; scientist one „stroke“ from a master per year
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“stroke“ unit of social action
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can be a stroke, pinch, or even non-physical => some acts of recognition
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Any social intercourse is better than none
Structuring of Time
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After recognition-hunger comes structure-hunger
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„What do you say to him/her then…?“
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Programming the time
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Material
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Mainly measurement and probability estimates
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Social factor is subordinated
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Social
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Traditional (semi)-ritualistic interchanges
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Individual
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When you know people better
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People often play “games”
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Regulated environment
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Substitute for real intimacy
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Examples
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Pre-defined activities by work
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Structuring time is important because boredom can lead to emotional starvation
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Solitary person can structure time in
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Activity
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Fantasy
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Member of social aggregation
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Rituals
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Pastimes
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Games
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Intimacy
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Activity
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Gains of social contact
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Relief of tension
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Avoidance of noxious situations
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Procurement of stroking
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Maintenance of an established equilibrium
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ANALYSIS OF GAMES
Structural Analysis
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Ego states
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Different states with feelings and body posture
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Coherent feeling & behavior patterns
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Grouped in
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Resembles parental figures [exterophysic / Parent]
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Autonomously directed towards objective appraisal of reality [neopsychic / Adult]
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Represents archaic relics which were fixated in early childhood [archaeopsychic / Child]
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Means that you act like your parent, objectively or like a child would
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Implications
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Everyone carries his parents around inside of him
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Everyone has an Adult
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Everyone carries a little child around inside of him
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Structural Diagram of ego states
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Parent
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Adult
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Child
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Remarks
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Child can be charming, pleasuring and creative
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Adult can be
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Direct: Do as I do
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Indirect: Don’t do as I do, do as I say – requirements
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Child can be
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Adapted: behaves like its parent would what him to
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Natural: spontaneous expression
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Adult is essential for survival
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Calculates probabilities
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Processes data
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Regulate activities
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Mediate between child and adult
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Parent helps
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Act as parent of actual children
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Makes many responses automatic
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Transactional Analysis
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Unit of social intercourse = transaction
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Start of transaction: transactional stimulus [ego state one]
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Response: transactional response [ego state two]
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Ego states by difficulty (easiest first)
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Adult — Adult [Complementary Transaction Type I]
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Child — Parent [Complementary Transaction Type II]
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Communication breaks if a crossed transaction occurs
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Most problematic: Crossed Transaction Type I
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Stimulus: Adult — Adult
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Response: Child — Parent
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=> Crossed transaction
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Crossed Transaction Type II
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Stimulus: Adult — Adult
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Response: Parent — Child
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Ulterior, simple: Angular transactions
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Focuses on two ego states, e.g. Adult and Child
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Stimulus: “This one is better” (A) “… but you can’t afford it” (A2)
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Response: as (A) “That’s the one I’ll take” (C)
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Ulterior, duplex: ulterior transaction
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Four ego states, e.g. flirtation
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Adult — Adult, about the topic
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Child — Child, about a sex play
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Procedures and Rituals
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Procedure = series of simple complementary Adult transactions manipulating reality
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Reality can be
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Static: all possible arrangements of matter, e.g. arithmetic
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Dynamic: possibilities of interactions of all energy systems, e.g. chemistry
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Effectiveness = actual results
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Efficiency = psychological criterion, can be contaminated by Parent or Child
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Ritual = stereotyped series of simple complementary transactions programmed by external social forces
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Often used by people to achieve some amount of strokes
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You can see strokes as some kind of currency; if people don’t get their strokes they will have hunger
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Procedures and rituals are somewhat predictable
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Rituals can be evaded by using procedures as a substitute
Pastimes
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Simple pastime = series of semi-ritualistic, simple, complementary transactions arranged around a single field of material, whose primary object is to structure an interval of time
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Beginning and end are often signaled by procedures or rituals
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Maximum gain for each party
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Higher adaption will mean higher gain
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E.g. chit-chat, cocktail parties, discussions about topics that interests a group
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Games can be played on different levels, e.g. ‘PTA’
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A — A: talks about school reforms
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P — P: how the kids are lazy
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Different topics and ego states don’t mix well
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Help stabilizing positions of persons (existential advantage)
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Positions become fixed early (first to seventh year)
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Positions of adults tell a lot about their childhood
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If there’s no intervention, people try to defend their positions or try to avoid contradictions
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Operation
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(Set of) simple transactions for a stated purpose
Games
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game = ongoing series of complementary ulterior transactions progressing to a well-defined, predictable outcome
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Series of moves with a snare or ‘gimmick’
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Difference to procedures, rituals, and pastimes
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Ulterior quality
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Payoff
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Every game is
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Dynamic instead of static like attitudes
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The stimulus player will lapse into the state ‘despair’ if the response player will refuse to play the game
A THESAURUS OF GAMES
Life Games
Alcoholic
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Process:
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Player drinks and gets a hang over frequently
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Partner [Persecutor] often want to stop this habit
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Third player [Rescuer] is concerned with player and wants to help
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Player stops for some time and then starts again
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Fourth player will protect player from his partner who don’t understand him [Patsy / Dummy]
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Agitator: provides supplies without even being asked for them
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The real pleasure doesn’t come from drinking
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Pleasure from talking about suffering
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Pastimes:
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‘Martini’: how many drinks and how they were mixed (social drinker)
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‘Morning After’: Let me tell you about my hangover (alcoholics)
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Related:
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‘Dry Alcoholic’: Goes to the process of financial or social degradation without a bottle
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‘Addict’: more sinister, more dramatic, more sensational and faster
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Rescuer sometimes encourage the player to drink, so that the game continues
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Games from others:
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Rescuer: ‘I’m only trying to help you’
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Persecutor: ‘Look What you’ve done to me’
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Patsy: ‘Good Joe’ — how can I help people?
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Players shift to play ‘Wooden Leg’ because rescue organizations promote that alcoholism is a disease which allows the game to continue
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Player has to stop the game
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Often players are going to play an other game because they are afraid of intimacy
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Antithesis:
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Being the adult in the relationship
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Often problematic because the public wants people to play the game
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One clinic cured people by stopping the game which was done by not entering — this was responded by indignation and the treatment stopped
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Debtor
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Process:
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Player takes on debt — gives him a ‘purpose’
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Further moves, see TAC and TAG-AWI
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Related:
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‘If it weren’t for the debts’ — mild form
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‘Try and Collect’ (TAC):
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buy lot of stuff on credit
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try to escape creditor
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creditor is determined to collect the money
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Player gets angry and play ‘Now I’ve got you, you son of a bitch’ — demonstrates that the creditor is greedy and ruthless
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‘Try and Get Away With It’ (TAG-AWI)
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players are small landlords
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regardless of outcome, player can play ‘Why does this always happen to me?’
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Antithesis:
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TAC: Request immediate payment in cash
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TAGAWI: Promptness and honesty
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Kick Me
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Player tries to attract misfortune
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‘Why does this always happen to me?’ (WAHM)
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inverse pride: ‘My misfortunes are better than yours’
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Positive form: ‘What did I really do to deserve this?
Now I’ve got you, you son of a bitch
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Player tries to find an error in an agreed on contract and then exploits this fact to be furious
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Related:
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‘Ain’t it awful’ (AIA)
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seeks injustice in order to complain about them to a third party [Confidant]
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Confidant also often plays AIA
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Antithesis:
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Correct behavior
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Contractual structure should be explicitly stated in detail at the first opportunity and strictly adhered to
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Yield gracefully without dispute if errors happen
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See what you made me do (SWYMD)
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First-Degree:
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White is in an activity that tends to insulate him against other persons
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Other person interrupts him and leads him to make an error
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Second-Degree:
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White takes SWYMD as a basis for life
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Let other people take a decision
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If it is good, he enjoys it
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Otherwise, he plays ‘You got me into this’ (UGMIT) (variation of SWYMD)
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He can also play: ‘I told you so’ or ‘See what you’ve done now’
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Third-Degree:
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Paranoid people play this against people who want to give them advice
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SWYMD-UGMIT classical combination for cover game contract in many marriages
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Antithesis:
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First-Degree: leave player alone
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Second-Degree: Give decision back to white
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Third-Degree: Therapy
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Martial Games
Corner
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Couple begins process which leads to intimacy
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One player mentions something the other one don’t want to hear so that she can escape intimacy
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Antithesis:
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Response player doesn’t try to offend other player
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Initial player just ignores remarks
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Related:
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‘Dammed if you do and dammed if you don’t’ — Player says to other one, that he doesn’t do X, but if he does X player will criticize him
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‘Lunch Bag’ — husband takes leftovers and makes himself lunch for work
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Wife must be some kind of self-less
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Husband has the privilege of eating lunch by himself
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Possibility of catching up work
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Courtroom
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Players:
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Plaintiff – husband
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Defendant – wife
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Judge – therapist
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Antithesis:
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Therapist says to husband: ‘you’re absolutely right’ – asks how the husband feels about this, then corrects his statement and says that he feels that the husband is actually wrong
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If the husband is honest: game doesn’t progress
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If he is not honest, he will show some kind of reaction and the game can progress
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Alternatively: Husband and wife are not allowed to talk to a third-party; they can only talk about you (partner) or themselves => game stops
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Frigid Woman
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Husband advances his wife but is repulsed
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Repeat this until his wife says that all men are beasts, he doesn’t really love her or is only interest in sex
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Some time after that he stops trying
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The wife becomes forgetful and may walk half-dressed in the bedroom or flirts with other men at parties if she’s heavily drunk
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Husband tries to approach her again but is repulsed
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Wife starts ‘Uproar’ — which takes the place of sex
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Husband stops completely
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Wife again starts provoking him until she approaches and kisses him
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Husband starts to engage with her until the wife stops and says “All men are beasts, all I wanted was affection, but all you are interested is in sex”
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Related:
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‘Rapo’
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Antithesis:
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All highly dangerous
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Taking a mistress
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Husband takes psychotherapy
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Best: Both go into therapy together
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Harried
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Housewife which is at home, often with kids, cleaning, etc
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Starts with ITWFY and ‘Blemish’
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Then ‘Harried’ starts
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She will do everything
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Act on demands
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Volunteer every time
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Then she will crash and don’t do anything
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After that happens some times, she will get untidy & develops symptoms
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Antithesis:
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She must stop being every role simultaneously
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Look how hard I tried
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Process:
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White goes in therapy with his spouse but resists it
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At home, he finally gives in and tries to cooperate
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After some therapy sessions he refuses to come any longer
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Now his wife is forced to take the next step (e.g. divorce)
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The husband is now blameless
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Antithesis:
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White is declared as not ready for a therapy
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Related:
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‘I am helpless’ / ‘I’m blameless’: Child let parent take the responsibility
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‘Look hard I was trying’
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Ex. Husband has gastric ulcer
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First degree: tells everybody but still continues working — gets everybody’s admiration
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Second degree: Don’t tell anyone, works till he collapses — wife now is plagued with guilt and in a corner position
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Third degree: The cancer progresses until the husband kills himself saying that he was trying
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Sweetheart
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Spouse makes derogatory remark and ends with: ‘Isn’t that right, sweetheart?’
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Partner often agrees because
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Correcting small details would be seen as pedantic
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People don’t want to disagree with someone calling one ‘sweetheart’
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Partner helps them to tell about misfortunes
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Antithesis:
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Be offensive and direct
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Say ‘Yes, honey”
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Party Games
Ain’t it awful
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‘Nowadays’
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self-righteous, punitive Parental pastime
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‘You can’t trust anybody, nowadays’
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‘Broken Skin’
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Slogan: ‘What a pity’
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Talks about health issues
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Positive outlook is seen as betrayal
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‘Water Cooler’ or ‘Coffee Break’
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Three-handed game
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Character ‘They’
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‘Look what they’re doing to us now’
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Blemish
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Starts out with a depressive Child position ‘I am no good’
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Which is then transformed into a Parental position ‘They are no good’
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Player only feels comfortable with a new person if they find their blemish
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This can develop into authoritarian personalities
Schlemiel
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Schlemiel means cunning
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The victim is often a ‘good-natured fellow’
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Moves:
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White makes some mistakes that involve black
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Black may respond with rage but know that then white will win the game
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White says that he’s sorry
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Black forgives white
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White continues to destroy black’s property
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Antithesis:
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Don’t offer the demanded absolution
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‘Tonight you can embarrass my wife, ruin the furniture and wreck the rug, but please don’t say “I’m sorry”’
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Why don’t you – Yes but (YDYB)
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Moves:
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White complains about a problem
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Other players offer solutions “Why don’t you try X’
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White responds with ‘Yes, but Z” where Z is an other problem
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The game helps to reassure and gratify the Child
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Payoff:
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Game usually ends in silence
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Meaning that nobody has a solution
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Antithesis:
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Responders play ‘I’m only trying to help you’ (ITHY)
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Don’t play ITHY — ‘That is a difficult problem. What are you going to do about it?’
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‘X didn’t work’ — ‘That’s too bad’
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Sexual Games
Let’s you and him fight (LYAHF)
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Manouevre: Woman will let two men fight for her and fulfills her promise
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Ritual: She already made her decision and if this men loses she must live with the wrong man
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Game: While the two men are fighting, she meets up with a third man
Rapo
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First-Degree: Woman flirts with men, as soon he has committed the game is over
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Second-Degree: White’s primary gratification comes from rejecting him
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Third-Degree: White leads black into a compromising physical contact and then claims that he has raped or done other harm to her
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Society can force white to Third-Degree because the sexual contact isn’t accepted
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Antithesis:
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The man has to distinguish game from real moves
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Stocking Game
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Moves:
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Woman (White) comes into a strange group and exposes herself in a provocative way
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Men get aroused and other women are angry
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White plays innocent
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White tries to prove her cynical world view
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Antithesis:
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Other women should handle the game
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Uproar
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Often played by teenage daughters and fathers
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Moves:
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White finds a fault in black or the other way around
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The outcome can end in
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White retires into his bedroom and slams the door
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Black retires into her bedroom and slams the door
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Or both retire and slam the doors
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Slamming of the doors highlights the fact that they have different bedrooms
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Avoidance of sexual intimacy
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Antithesis:
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Often daughters try to leave the house early, e.g. premature marriage
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Father finds an outside sexual interest
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Good Games
Busman’s Holiday
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Rather a pastime than a game
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Player works his profession in an other country in his holidays
Cavalier
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Men compliments a woman whenever possible but within appropriate limits
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They don’t want to offer themselves but their work (e.g. poetry)
Happy to Help
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Player helps or spends money with some ulterior motive
BEYOND GAMES
The significance of games
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Games are passed on from generation to generation unless there is a successful intervention
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People who play the same games have often offspring
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‘Raising’ children is often teaching them games
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Society teaches that intimacy is not welcomed but in privacy which leads to playing games
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People have friends who play the same games as them
The players
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The more disturbed people are, the harder they play
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Two classes play the games with the greatest conviction:
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Sulks
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Man who is angry at his mother
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He doesn’t like women
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Similarly with female sulks
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Jerks / Squares
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People who are overly sensitive to Parental influences
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Autonomy
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Release of three capacities
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Awareness
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‘Where is the mind when the body is here?’
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Thinking about some event
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Immerse in the activity
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Is aware to the environment
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Spontaneity
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Option, the freedom to choose
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Liberation from the compulsion to play games
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Intimacy
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Spontaneous, game-free candidness of an aware person
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Uncorrupted Child living in the here and now
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